AWS for Games Blog

Category: Networking & Content Delivery

Yggdrasil Gaming boosts speed, resilience, and innovation with GOStack and AWS

Global online casino games developer and publisher Yggdrasil Gaming set out to overcome the limitations of its legacy infrastructure and position itself for an AI-driven future. It partnered with software engineering provider GOStack and Amazon Web Services (AWS). The result: a high-performance, scalable platform that reduced infrastructure costs by 30%, increased processing capabilities sixfold, and […]

Deploy your first web application with Amazon GameLift Streams

Imagine running graphically intense 3D applications instantly in your web browser, with no downloads or powerful hardware required. That’s the magic of pixel streaming, a game-changing technology that’s revolutionizing how businesses deliver immersive digital experiences. While traditionally complex and costly to implement, Amazon GameLift Streams is making this powerful capability accessible to companies of all […]

FotMob delivers near real-time football updates to millions of fans with AWS

The world’s most-watched sport, professional football (soccer) attracts a global fanbase of five billion people. With hundreds of thousands of players participating in matches across the world, the sport also generates staggering amounts of data, from goals to saves, assists, and beyond. In today’s connected world, fans want real-time access to all the match, player, […]

Jackbox Games unlocks new opportunities with Amazon GameLift Streams

Jackbox Games is a Chicago-based game studio best known for its lineup of popular party-game hits such as Quiplash, Fibbage, Drawful, Trivia Murder Party, and more. With 50 games and counting in its catalog, Jackbox Games offers something for everyone—whether it’s a drawing game, a trivia game, a hidden identity game, or beyond. Jackbox Games’ […]

Level-Up Mood Board Creation with Miro and Amazon Bedrock – Part 2

This blog is co-written by Sean Winters, Senior Platform Architect, Miro. Creation of mood boards can feel overly complex or take a lot of time to create and iterate on. We’ll show how you can integrate generative artificial intelligence (AI) capabilities, image generation models, directly in a Miro board using Amazon Bedrock APIs, enabling better […]

Developer’s Guide to operate game servers on Kubernetes – Part 2

Game server infrastructure has reached a critical inflection point. Traditional virtual machine deployments are no longer sufficient for today’s dynamic gaming environments that require live operations with fast, frequent, and efficient updates. Modern technologies, like Kubernetes, are empowering game operations teams to be efficient. Part 1 of this blog series explored how containerization and Kubernetes […]

QORPO brings generative AI features to AneeMate with AWS

QORPO elevates gaming with AWS-powered generative AI and scalable server hosting, crafting immersive experiences like “AneeMate” and “Citizen Conflict” that captivate players with personalized gameplay.

Modernize game backend services with AWS Global Accelerator

Live service and multiplayer games must continually evolve in order to offer high-performance and immersive experiences. The feature sets of these games have continuously expanded to include real-time matchmaking, cross-play, in-game transactions, and social interactions. However, many developers are constrained by outdated, monolithic architectures that struggle to meet modern demands for scalability, performance, and security. […]

Using generative AI to analyze game reviews from players and press

Professional game reviewers and players both provide essential feedback that helps game developers and studios improve their games. Professional reviews offer expert analysis of technical aspects and design, while player reviews provide insights into real-world experiences and practical issues encountered during gameplay. Game developers, studios, and publishers face significant challenges when evaluating game reviews due […]

How The Pokémon Company International Orchestrates Zero-Downtime Deployments for Pokémon TCG Live – Part 2

This blog is co-authored by Kylie Yamamoto, DevOps Engineer from TPCi, Sarath Kumar Kallayil Sreedharan and Jackie Jiang from AWS. Introduction Part 1 of this two-part blog series delved into the architectural design considerations that underpin Pokémon TCG Live. Part 2 will explain how zero-downtime deployment has been designed and implemented to ensure seamless gameplay. […]